A note on Technoir’s cover art

In the process of the production of Technoir a certain artistic style has been developed for the interior art and it has led to an unfortunate situation in which the cover art I had already commissioned is no longer consistent with the rest of the book.

Because I’ve been using the art by Malcolm McClinton here, on Kickstarter, and elsewhere to promote the book, I wanted to let you know about this decision as soon as possible. To be clear, I’m still extremely happy with Malcolm’s talented work and have no regrets about commissioning it. It’s helped me to conceptualize the atmosphere of the game.

But for me, having a consistent vision throughout the book is important and so I’m designing a new cover that fits this new style.

I know many of you were likely drawn to this game by Malcolm’s art and perhaps even backed the project largely because of it. I am considering printing a short run of an alternate version of the book with Malcolm’s cover. So, if it’s important to you, please let me know if that is something you would want.

Thank you.

 

  1. In what ways do you feel that the cover art is inconsistent with the tone of the book?

  2. Oh, the cover art totally captures the tone of the book. It’s just that it doesn’t fit with the rest of the art in the book (which addresses the tone in a different style).

  3. Ahh, ok. I see. It looks like the project has a lot of momentum building. New art, new video. I’ve been trying to get a playtest going but I haven’t had time besides a few mock-up contentions.

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