Freelancing

Since Gencon, I’ve been gradually transitioning out of my full-time job as an animator for a video productions company and am beginning to do freelance work for the RPG industry as my primary source of income. If that last phrase doesn’t sound scary to you, then I can only assume the acronym RPG stands for something different to you than it does to me. I am not working for the rocket propelled grenade industry (ok, that sounds frightening as well).

Anyway, I invite you to watch from the safety of your own home as I undertake this exciting and often warned against career move. Will he be able to make rent? Can he find affordable health insurance? Will he marry just for the financial stability? Tune in next week to Freelancer Mystery Theater.

Well, let me ignore that whole ball of anxiety for right now and focus on the really cool part. I get to work on some amazing projects. Here they are:

  • Technoir: seeing the book through print, delivering all the promised rewards for the Kickstarter backers—including Mechnoir, Hexnoir, and Morenoir—and creating more supplemental material is still my main priority. Fortunately I have some help with this. Look for some cool official Transmissions from various authors over the coming months.
  • Marvel Heroes: I am the Art Director for Margaret Weis Productions’ new roleplaying game based on comic books and characters I’ve loved all my life.
  • Wushu Black Belt Edition: I’m doing layout for Daniel Bayn’s new edition of his amazing cinematic action game. I can’t wait to see this finally in print.
  • Something I can’t tell you about: I’m doing some writing for a yet-to-be-announced-that-I’m-working-on-it game. I’ll be happy to tell you all about it when I can.
  • Something without a name yet: I’m helping a friend to develop his game. To early to say much about this.

That’s quite a enough to keep me busy right at the moment, but I’ll be vocal about my availability as more time opens up.

Leave a comment ?

12 Comments.

  1. Best of luck! And hey, you’re in a similar geography to Jeff Tidball, right? This is where I remind myself that getting you involved if we end up doing kickstarter or instructional videos for Zeppelin Armada would be a good thing.

  2. Yes, Jeff and I go to the local Five Guys for lunch now and again. I’d definitely be able to help out for such a thing.

  3. Good luck! You may be crazy, but it’s my kind of crazy. :)

  4. Oh yeah, I forgot to mention: I also get to work with incredibly talented people. Like John Harper!

  5. Matthew D. Gandy

    Solidarity, brother! I am right there with you, freelancing in the trenches. I’ll even been working on Marvel for MWP as well. Scary but exciting!

  6. Freelancers unite! Man, Marvel better end up paying the bills or we’re all in trouble… :) At least that means we’re all HIGHLY motivated!

  7. I wish you all the luck in the world in this endeavor. I really enjoy Technoir and I’m looking forward to getting my print edition and the KS stuff.

    I am wondering what happened to the Chronica Feudalis supplement, Noblisse Oblige?

  8. Thanks, Neal. Noblesse Oblige is going to go back on my plate as soon as I’m finished with the Technoir alternate player’s guides (Mechnoir, Hexnoir, and Morenoir).

  9. Technoir: high-tech, hard-boiled roleplaying - pingback on October 12, 2011 at 6:12 pm
  10. Will the alternate player’s guides be available for purchase?

  11. I too would like to know if the alternative Player’s Guides will be available for all?

  12. Still love Technoir – any status on Hexnoir? Looking to run fantasy this way.

    Thanks

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