Tag Archives: interviews

Talking Technoir

I don’t have time for much of a blog post today, but it did want to point out a few places where Technoir is being discussed elsewhere on the internet. I might have mentioned a couple of these on twitter, but haven’t done so yet on the blog.

First off, Michael Wolf interviewed me last week on the Stargazer’s World blog. We talked about how I got into game design and some of the unique components of Technoir.

Second, the crew from Actual People, Actual Play discussed their playtest of Technoir on their latest episode of their podcast. This was a great source of feedback for me. I hope you enjoy it as well.

Finally, some playtesters have been providing their feedback publicly in a couple of threads at Story Games: [Technoir] A couple issues and [Technoir] 2nd session playtest. The resulting discussion has been amazing for me to reveal some issues in how the game is being communicated and help crystalize for me what I need to make explicit in my next revision of the rules. If you want to see into the guts of how the game is responding to playtest feedback, it’s all happening in that thread.

As always, if you’re talking about Technoir (or Chronica Feudalis for that matter) on your blog, podcast, or a forum somewhere, I’d be happy to hear about, weigh-in if it’s appropriate, and/or link to it from here.

A Podcast and a Review

Listen to the sound of my voice! You’ll find that the latest episode of Voice of the Revolution features an interview with me, Jeremy Keller. Brennan Taylor quizzed me on the experiences of being a first-time game publisher and the process of creating Chronica Feudalis.

Meanwhile, over at RPGnet, a new Chronica Feudalis review has been put up. This one from the pen of C. W. Richeson. See his take on this medeval RPG of historical adventure.

Chronica Feudalis is, of course, available at IPR and the fine gaming stores that carry indie RPGs.

Chronica Feudalis on All Games Considered

At Gen Con I sat down to tell Carol at All Games Considered all about Chronica Feudalis. The interview is now up as part of episode 113 of the ENnie winning podcast. Listen on as I give an overview of the game and a quick demo of the mechanics and be taken back in time to a historical world of medieval monks, brash knights, and crafty minstrels.

Hear the Chronica Feudalis demo from Gen Con

Over at Virtual Play, as part of their latest episode, you can hear the Chronica Feudalis demo I ran at the IPR booth at Gen Con Indy 2009. I sat down with Phil Walton and Bill White to run them through the ins and outs of the game. While you’re there, you can hear about some of the other new games found at the IPR Booth, Paul Tevis’ A Penny For My Thoughts, Tony Lower-Basch’s Misery Bubblegum, and Bill White’s own Ganakagok.